Resize the canvas by dragging its bottom right corner
Noise engine
Random seed (perl, simp, val, wor)
Octaves (perl, simp, val)
Octave function (perl, simp, val)
Persistence (perl, simp, val - with oct)
Lacunarity (perl, simp, val - with oct)
Smoothing (perl, simp, val)
Sum function (perl, simp, val, wor)
Sine Freq Coeff (perl, simp, val, wor - sine only)
Sum Amplitude (perl, simp, val, wor - not sine)
Worley output (wor)
Worley depth (wor)
Canvas width (perl, simp, val, wor)
Canvas height (perl, simp, val, wor)
Scale (perl, simp, val, wor)
Size (perl, simp, val, wor)
To note: Javascript is not running in this browser environment. Our apologies, but this demo has not yet been updated to support progressive enhancement.
Palette start
Palette end
Color stops
Cycle palette
Int. color space
Ret. color space
Easing
Precision
Test purpose
Create a Noise asset, and a Picture entity in which we can display the asset.
Check the functionality for producing different noise effects.
Check that color is correctly applied to the asset, including different color spaces.